Herb runs remain one of the most consistent and reliable money-making methods in Old School RuneScape, even in 2026. With minimal risk, low attention requirements, and excellent profit over time, they are a staple activity for mains and Ironmen alike. Currently, players have access to 10 herb patches, and while future updates may expand that number, mastering the existing routes is more than enough to generate steady GP and Farming experience.
This guide walks through a practical, efficient herb run route, explains useful teleports and gear, and highlights extra farming picks that significantly increase profit without resetting timers.
Recommended Setup and Teleports
While herb runs can be done with basic teleports, efficiency improves dramatically with a few key items:
· Ardougne Cloak – Quick access to the Ardougne herb patch
· Explorer’s Ring – Useful teleports and utility
· Ectophial – Access to the Morytania (undead) herb patch
· Player-Owned House (POH) – Central hub for portal routing
· Bottomless Compost Bucket – Reduces supply cost and clicks
· Hunter Guild Whistle or Max Cape – Fast access to Varlamore patch
Not every teleport is required. Speed helps, but herb runs remain profitable even with limited unlocks.
Herb Run Route Overview
1. Camelot Patch
Start with a Camelot teleport. Harvest herbs by spam-clicking to speed up collection, apply compost, replant your seed, and note herbs using the nearby tool leprechaun.
2. Catherby Patch
Use the Farming Patch teleport or run south from Camelot. Repeat the harvest, compost, and replant cycle.
3. Morytania (Undead) Patch
Teleport with the Ectophial and run to the patch. This location is iconic and easy to access. Rake weeds if needed, or skip raking entirely if you’ve unlocked the Tithe Farm weed-free perk.
4. Harmony Island Patch
Accessed via POH portal or teleport after completing the required quest. This patch is slightly out of the way but worth including for total yield. Harvest first, note later to save time.
5. Hosidius Patch (Disease-Free)
Unlocked with Hosidius favor, this patch guarantees crop survival, making it ideal for expensive or rare seeds.
6. Troll Stronghold Patch (Disease-Free)
Another guaranteed-life patch unlocked via quests. Essential for high-value herb runs and especially valuable for Ironmen.
7. Weiss or Additional Disease-Free Patch
Accessed through quest and diary progression. While requirements are higher, the safety of guaranteed growth makes it worthwhile.
8. Varlamore Patch
Use the Hunter Guild Whistle or Max Cape teleport. The run path is straightforward, and this patch integrates smoothly into fast routes.
9. Falador Patch
Teleport to Falador and run north to the patch near the cabbage field. Simple, fast, and always included in efficient runs.
10. Farming Guild Patch
Finish at the Farming Guild. This patch often yields high returns due to contracts and convenience. It also sets up extra profit opportunities.
Extra Profit Picks (Highly Recommended)
Before leaving the Farming Guild, harvest the following without replanting:
· White Berries
· Cactus Spines
· Dragonfruit Tree
These regrow automatically and do not disrupt herb timers. Over time, they add a significant amount of passive GP. In practice, these extras can add 70k+ gold per run with minimal effort.
Profit and Time Breakdown
A typical herb run using high-value seeds (such as snapdragons) can yield:
· 90+ herbs per run
· ~745k GP from herbs alone
· ~80k GP from bonus farming picks
· ~820k GP total
· ~10–15 minutes per run
Even after accounting for seed costs, herb runs remain one of the best low-effort money makers in the game.
Final Thoughts
Herb runs are iconic for a reason. They offer consistent GP, solid Farming XP, and a relaxing gameplay loop that fits perfectly between other activities. Whether you’re funding skilling, PvM supplies, or long-term goals, running all 10 herb patches regularly is one of the smartest habits you can build in Old School RuneScape.
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